Is SwiftUI ready for production?
I'm asking myself this question more and more lately. In our team at WeTransfer, we're adopting it more and more, while I'm also using it a lot lately with
building new features for RocketSim 5.0.
Not long ago, I wrote an article about
Apple's SwiftUI on our WeTransfer blog regarding this topic. At that time, I found it a little too early to adopt SwiftUI fully, but now that we're getting closer to dropping iOS 13, I find it becoming a harder decision to make.
Say we would rebuild Collect by WeTransfer today:
would I completely use SwiftUI?
The answer is
no, but we would use SwiftUI in many places, backed by UIKit where needed.
New views are written in SwiftUI by default right now, which is already a great step forward!
Are you using SwiftUI in production apps a lot already? Let me know on
Twitter.Enjoy this week's SwiftLee Weekly!